Best game at the launch was "Tetris".
"Super Mario Land", and "Castlevania Adventure", were okay, but man, those teensy sprites gave you eyestrain.
And no backlight on the screen.
Remember all the extra accessories you had to buy to make the thing playable?
An external rechargeable battery, a screen magnifier with lamp, and a man-purse to keep all the fuckin' games in.
Portable gaming has come a long way.
That little guy holds every game I ever owned (including Gameboy) on one SD card, with room for MP3s, movies, photos, books, etc.
Color, backlit, TV output, FM radio, microphone recording, 6 hour battery charge.
Bow to Dingoo.
BUT, Gameboy paved the way.
So, thank you, Gameboy.
You great-grandpa of portable consoles.
25 years is a millennium in computer evolution.
1 comment:
I'll bite: I liked the "Super Game Boy" SNES accessory I had because you could screw around with color schemes and dumb graffiti crap (the instruction manual had some goofy examples of such) and I really enjoyed four Game Boy games: "Super Mario Land 2: 6 Golden Coins," "Donkey Kong" (1994), "Wario Land: Super Mario Land 3" and the "Kid Icarus: Myths & Monsters," which for a very long time was one of a grand total of TWO Kid Icarus games--as beloved as the original NES game was, it was a piss poor seller back in 1986, apparently.
If there were other good ones, I never played 'em. Nope, never got around to "Metroid II" (which is alleged to be very linear) or "Zelda: Link's Awakening."
Lots of CRAP on the GB too, and I'll admit to never liking the original "Super Mario Land," especially with that obnoxious music and horrid "superball" powerup!
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